1) How good is Kinect at preserving the planarity of real-world-planar objects?
2) How consistent are Kinect frames for the exact same scene?
3) Can we create a bump map/ normal map of an object using Kinect?
* Figure out which points correspond to the object
* Figure out the triangles
* For each triangle figure out the normals
* is such a set of the normals a normal map? :O